Started by
mrgwbland
on
Topic category: Help with Minecraft modding (Java Edition)
I though this would be more simple than it is turning out to be. I have below my procedure that activates when the item in the slot changes but it clearly doesn't work because the game crashes instead. Where did I go wrong? procedure
Edited by mrgwbland on Fri, 11/06/2020 - 13:04
Try making it "If item in slot _ = coal, replace block at xyz to _"
How would I keep the items in it though?
maybe do the get item procedure and add it into that particular slot in the new item.
I have tried this but it cannot work because these are input slots, not output. maybe this is not possible in mcreator...