Structures are getting cut off at chunk lines, and the random code doesn't work properly

Started by God_Oh_War on Mon, 11/23/2020 - 02:29

Topic category: Bugs and solutions

Last seen on 19:57, 9. Jan 2021
Joined Apr 2020
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Structures are getting cut off at chunk lines, and the random code doesn't work properly
Mon, 11/23/2020 - 02:29

For some reason, at the chunk lines part of my structure get cut off... I am trying to generate an RNG castle, that has a giant outline and a randomized inside, but at every chunkline a large section is cut off... Solution?

Also, on a related note, the random code line:
(If: [Random {1,0}] = {1}
[place {X} {Y} {Z} Structure: {cmiddle1}]

else:

[place {X} {Y} {Z} Structure: {cmiddle2}]

that code line will always generate the first one no matter what for me....

Last seen on 15:52, 27. Jan 2021
Joined Apr 2010
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Random will never be 1, if…
Mon, 11/23/2020 - 07:53

Random will never be 1, if you want to generate something with say 30 % chance, do if random < 0.3

Last seen on 19:57, 9. Jan 2021
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Ok thanks, didn't know this…
Mon, 11/23/2020 - 08:42

Ok thanks, didn't know this lol. I thought it was random between a 1 or 0