Some Suggestions I would like to see in a future MCreator update.

Started by Finmide on Thu, 11/26/2020 - 23:17

Topic category: Feature requests and ideas for MCreator

Last seen on 00:58, 8. Mar 2021
Joined Aug 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Some Suggestions I would like to see in a future MCreator update.
Thu, 11/26/2020 - 23:17

So there are some things that I noticed while trying to make my mod and I think these suggestions would make things a little bit easier for things like creating new dimensions and other stuff.

 

1: Please add an additional trigger for a player right clicking with an axe in their main hand.

When making trees, so far the only way I found to make stripped logs of mod trees was to use the 'On block right clicked' main trigger. The problem with this is that you not only have to go through the tedious process of making it check for every possible axe you could be using (vanilla and Mod), but also this makes it impossible to place blocks on the logs without crouching with shift.

2: Set tress to use a structure.

The trees that are naturally generated by the program are quite lame from my experience (Typically it likes to spawn trees that are so many blocks tall and only 4 leaf blocks on each side of the very top block. Very rarely it will put a 5th ontop of the top most log.) Allowing use to make tree structures and assign them to the trees in the biome (or even to sapling blocks) with the option to rotate it randomly it would be very helpful. I know we technically could use the structure generation for this but the structure generation tends to cluster them together rather than to spread them out like a forest.

3: Custom Portal Frame Structures

One thing I would like to be added is the possibility to make custom frame structures for our portals. This one would allow for more creativity in mods when making dimensional portals.

 

4: Set an existing vanilla or mod item as an igniter for portals or allow a crafting recipe to result in dimension igniters.

As of right now the way how the dimensions is set up it makes it impossible to craft igniters as you can not select the igniter as a recipe result, use existing items, set the igniter as a drop, or add it to a loot table. This literally makes it so the only means of getting the igniter with out heavy script writing knowledge is through creative. Which makes it difficult to enjoy mod content.

5: PLEASE FOR THE LOVE OF GOD ADD THE SKELETON AS A MOB PRESET!

It is basically impossible to get a skeleton model without having to build it from scratch. All places online where it is posted it has been removed. All the programs that extract it from minecraft don't work anymore. Minecraft files don't have it in the extracted files. (part of the main java code). Literally it is so hard to add a new skeleton which is such a simple mob. It shouldn't be this hard to make. (and maybe enderman too while your at it.)

6: Vanilla blocks for ore clusters in new dimensions and biomes.

I would like the ability to create ore clusters of vanilla blocks without having to rebuild the block or having to make them as structures.

 

These are just a few things I would like to have added just to make the creation of mods simpler and easier.

Last seen on 00:06, 26. Sep 2021
Joined Jul 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
I agree 5, also 1. in 2020.5…
Thu, 11/26/2020 - 23:48

I agree 5, also 1. in 2020.5 there's a procedure template that detects axe in hand and strips the log if axe is held

Last seen on 17:09, 9. Sep 2021
Joined Nov 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
You can get the skeleton…
Mon, 11/30/2020 - 17:41

You can get the skeleton model from Blockbench's mob generator plugin.

Last seen on 00:58, 8. Mar 2021
Joined Aug 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Oh I completely forgot about…
Tue, 12/01/2020 - 02:12

Oh I completely forgot about the templates lol. Thanks for pointing this out to me so this actually solves one of the issues I had. Thanks for the help bananarang!

Last seen on 18:02, 10. Jun 2021
Joined Jun 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
making it easy to mod online
Sat, 06/05/2021 - 09:00
making it easy to mod online
Last seen on 08:55, 5. Sep 2021
Joined Sep 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
on 3 you can do it by…
Sat, 06/05/2021 - 10:19

on 3 you can do it by editing code, edit the [dimension]_portal_ew and [dimension]_portal_ns, i've never tried it tho and it looks pretty complicated