Started by
Robotoo
on
Topic category: Help with MCreator software
i'm trying to make a mod with special entities that can't be hit with regular weapons and need a special enchantement i created to be able to be hit
however i've tried this in 2 different ways:
-with a global procedure however this backfired because it wasn't only applicable to the player and when the entity tried attacking me it couldn't
-with the entity's triggers however this didn't work either because i don't think you can cancel events when they'r triggered
i thought it would be much easier having a special group that i put these entities in and in my global procedure i can check if they're in this group however i don't think this is possible
any help would be appreciated
thanks for taking a look