Slime Size and texture help

Started by Shadow_Wallaby52 on

Topic category: Help with modding (Java Edition)

Last seen on 19:45, 23. Dec 2020
Joined Dec 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Slime Size and texture help

Hello Modders,

I'm trying to make a mod with different coloured slimes and im having a lot of trouble getting my slimes working. First i got the 1.15.2 slime texture and recoloured it to blue, the texture had a odd map layout so i went to the slime wiki and got the original 64 x 32 slime texture, recoloured it and it worked, but it only worked on small size slimes(width and height 0.5). Then i went on to make a big blue slime but only the hitbox would change (i verified this with F3 + B) and the visual size of the slime stayed the same as before, can i get any help on this? I'd also like to know how to make the slimes actually jump around when not attacking me, seeing that they slither around on the ground.

Last seen on 22:49, 17. Mar 2021
Joined Jan 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Slimes, magma cubes, and…
Mon, 12/21/2020 - 21:28

Slimes, magma cubes, and stuff like that are scaled in the code. To accomplish that in MCreator, you'd need to make multiple entity models. The scale values in MCreator are just for the hitbox.

Last seen on 19:45, 23. Dec 2020
Joined Dec 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
So can I find the models…
Tue, 12/22/2020 - 10:47

So can I find the models somewhere or do I have to make them myself?