Entity that acts like a voodoo doll

Started by _Ness on Tue, 01/19/2021 - 13:11

Topic category: Help with modding (Java Edition)

Last seen on 23:36, 23. Dec 2021
Joined Oct 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Entity that acts like a voodoo doll
Tue, 01/19/2021 - 13:11

Hi, I would like to make an entity that acts like some sort of voodoo doll, like you link it to a player and when you hit it the player takes the same amount of damage, would that be possible and can someone please tell me how to to this ?

Last seen on 12:23, 26. Jun 2022
Joined Sep 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
it is probably possible but…
Tue, 01/19/2021 - 15:06

it is probably possible but i dont know how. Sorry :(

Last seen on 14:20, 12. Dec 2021
Joined Oct 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
you can do it by going on…
Thu, 01/21/2021 - 10:46

you can do it by going on the triggers and making a procedure for the entity when hurt.

then go on entity management and drag deal damage to event entity.

take out the event entity/target and put it in the bin and replace it with source entity