entity falling

Started by TheKralGame on Thu, 01/28/2021 - 09:08

Topic category: Help with modding (Java Edition)

Last seen on 11:15, 21. Mar 2022
Joined Feb 2020
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entity falling
Thu, 01/28/2021 - 09:08

How to make "if any entity falling and have a specific nbt tag give SLOW_FALLING effect"

Last seen on 05:50, 22. Apr 2022
Joined Dec 2018
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I've been trying to figure…
Thu, 07/29/2021 - 20:30

I've been trying to figure out the same thing, I've only gotten it to work when a mob is hit personally when making a procedure when a mob falls..

Last seen on 17:06, 4. Jul 2022
Joined Jan 2022
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You can do a procedure,…
Mon, 07/04/2022 - 14:42

You can do a procedure, change "no additional trigger" in top block to "entity falls", add an if do block with "is [event/target entity] tagged in entity tags as [<your mod id>:<entity name>] as the condition and then make the body of the if do as add slow falling

sorry for poor explanation