Multiple Mob Texture Method

Started by Xeirux on Wed, 02/03/2021 - 06:30

Topic category: Mod ideas exchange

Last seen on 08:00, 2. Oct 2021
Joined Oct 2020
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Multiple Mob Texture Method
Wed, 02/03/2021 - 15:11 (edited)

So, after doing an Hour of Testing, I have made a Procedure that Randomizes Skins.

Here's the code in Screenshot form you can do the rest yourself.

It's compatible with Spawn Eggs btw.

 

https://imgur.com/nB0hqPi

GIF: https://gyazo.com/8424bd8610a6c3f7c0db2e499c210fcf

You can configure the mob spawn chances to your liking.

This works best on 1.12.2 Generator for 2020.5

https://gyazo.com/3efe9dba2592462679ef2ae988783d01

Edited Chances to 0.85 for this just to show it has full compatibility for more than just 10 or even 20 Mobs.

 

Edited by Xeirux on Wed, 02/03/2021 - 15:11
Last seen on 16:12, 14. Mar 2022
Joined Sep 2020
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You could Give the dowloand…
Thu, 08/19/2021 - 00:22

You could Give the dowloand of procedure?

Last seen on 04:34, 3. Oct 2021
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It works great on the 2021.2…
Sun, 09/26/2021 - 00:29

It works great on the 2021.2 on the 1.16.5 . THAT BEING SAID DID YOU EVER FIGURE OUT A WAY TO GET IT TO RANDOMIZE WITHOUT SPAWNing  (sorrycaps) all the versions up to the version of the mob with the texture it selects?

Last seen on 08:00, 2. Oct 2021
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I haven't figured out how I…
Thu, 09/30/2021 - 18:13

I haven't figured out how I could make it so that it gives a random texture when it spawns naturally cause every attempt at that my mob didn't spawn, in fact my mob didn't spawn in general when making any other mob so I'll retry it later today or tomorrow and update this procedure.