Changing Entity Attack Target Range

Started by Zach The Modder on

Topic category: Help with modding (Java Edition)

Last seen on 06:23, 16. Dec 2022
Joined Feb 2021
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Changing Entity Attack Target Range

My hostile entity does not attack its targets(player and other mobs) that are beyond (i don't calculate it, maybe 8-15 block?). How do i change this to atleast same like zombie(35 block), i don't see any Procedure and Ai Goal to do this

Last seen on 06:23, 16. Dec 2022
Joined Feb 2021
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Thanks, i will try it
Mon, 02/15/2021 - 03:59

Thanks, i will try it

Last seen on 06:23, 16. Dec 2022
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Do I need custom code editor…
Mon, 02/15/2021 - 10:05

Do I need custom code editor like Eclipse or just use mcreator>select (entity) element>change the code?

Last seen on 05:29, 31. Jan 2022
Joined Nov 2019
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mcreator comes with a built…
Mon, 02/15/2021 - 10:45

mcreator comes with a built in code editor