Started by IanDoesHacks on Wed, 03/03/2021 - 01:29
Topic category: Help with modding (Java Edition)
So I created this entity update tick trigger for my deer mob that every 100 or so ticks run a search for a nearby buck, if the buck is there it produces another deer.
Anyway, if the buck is in the search area everything goes fine, but if there isn't a buck the game will just crash.
Someone got an idea how to fix this?
I managed to make the procedure work.