64 x 32 Biped Mob Textures Still Not Working

Started by P5yui on Sun, 03/07/2021 - 16:56

Topic category: Help with modding (Java Edition)

Last seen on 02:45, 24. Mar 2022
Joined Mar 2021
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64 x 32 Biped Mob Textures Still Not Working
Sun, 03/07/2021 - 16:56

I Made A Mob Texture For My Angelic Witch Mob I Resized It As 64 x 32 And It Is Still Not Working

     The Mob Texture

 

Mob Texture In Game

As You Can see It is Completely Broken

Last seen on 02:45, 24. Mar 2022
Joined Mar 2021
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The Screenshots Did Not Load…
Sun, 03/07/2021 - 16:59

The Screenshots Did Not Load But It is Not Working I Tried Novaskin And Pixilart

And The Texture Is Not Like A Witch but A Deformed Monster

Last seen on 22:57, 9. May 2022
Joined Aug 2019
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For some reason the biped…
Sun, 03/07/2021 - 17:17

For some reason the biped model uses the armor texture. The model should be fixed in the next update - (github.com). But for now I recommend either copy/pasting the texture of the player model onto the armor texture (using paint.net or something similar) or creating a custom player model in Blockbench using the Skin feature and then importing it in MCreator. I made a tutorial on the Blockbench option here - https://youtu.be/A1Dy5tQkZpg. Hope this helps :)

Last seen on 02:45, 24. Mar 2022
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Thank You It Worked
Wed, 03/10/2021 - 02:23

Thank You It Worked