Void Dimension Trigger

Started by Khmer on

Topic category: Help with MCreator software

Last seen on 01:41, 8. Jan 2024
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Void Dimension Trigger

   Hi! So I'm working on a mod that adds "layers" (dimensions) to the world of Minecraft. However, you don't enter these dimensions through portals. Instead, I want to make a procedure that detects an entity/player's position, and if its Y value is 0 or below, that entity/player will get transported to one of the dimensions. If someone knows how to do this and can help, that would be greatly appreciated.

Thanks, and have a great day! :)

Last seen on 13:16, 30. Mar 2021
Joined Mar 2021
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something like this should…
Sun, 03/14/2021 - 19:33

something like this should do the trick

Last seen on 01:41, 8. Jan 2024
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Thank you very much! I tried…
Sun, 03/14/2021 - 22:22

Thank you very much! I tried this and it worked 100%.

Last seen on 01:41, 8. Jan 2024
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UPDATE: Ok, so I've made…
Mon, 03/15/2021 - 21:25

UPDATE: Ok, so I've made multiple dimensions that I want this to occur in, which means I need each procedure to only send the player to the next dimension in line when in the previous dimension. If that doesn't make sense, let me explain it this way...

 

When in Overworld, send to Bedrock Caverns

When in Bedrock Caverns, send to Void Islands

When in Nether, send to Void Floor

etc...

 

Obviously, I would only want to activate these triggers under the same condition of being at Y=0 or below. I want this to work as a sort of progression system through the various new dimensions this mod adds.

Last seen on 13:16, 30. Mar 2021
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gotchu fam 
Mon, 03/15/2021 - 22:10

gotchu fam 

Last seen on 01:41, 8. Jan 2024
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It worked. Again, thanks a…
Tue, 03/16/2021 - 02:52

It worked. Again, thanks a lot.