World crashes with geckolib api

Started by MegaRaptor123 on

Topic category: Help with MCreator software

Last seen on 02:41, 18. Jul 2023
Joined Feb 2021
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World crashes with geckolib api

Hello I recently made an animation with blockbench using geckolib api. I used version 3.66 so I can use the older plugin version on blockbench. Then I added it to my mob and added the mob to my mod. Once I load  a world it crashes. The first time I create the world and enter the world the game is frozen for a few seconds then it says saving world and the game crashes. Then if i try loading up the same world, I dont even get in the game, it just crashes. Thank you.

Last seen on 14:33, 18. Aug 2023
Joined Jun 2019
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this video didn't help me in…
Sat, 04/03/2021 - 11:45

this video didn't help me in any way

 

Last seen on 02:41, 18. Jul 2023
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then you clearly did not…
Sat, 04/03/2021 - 20:59

then you clearly did not follow

Last seen on 14:33, 18. Aug 2023
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More precisely, the crash…
Sat, 04/03/2021 - 23:17

More precisely, the crash was resolved, but the animations are not played 

Last seen on 02:41, 18. Jul 2023
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the animations play for me
Sun, 04/04/2021 - 20:34

the animations play for me

Last seen on 17:00, 15. Aug 2023
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Sorry if I disturb but if I…
Fri, 08/26/2022 - 20:54

Sorry if I disturb but if I activate the geocklib plugin on creator in the workspace the build does not finish it and says this.
please help me please
here it is:
https://pastebin.com/JSt0XcYX

 PLEASE