Started by
blahblahbal
on
Topic category: Help with modding (Java Edition)
Alright, so I've come across an issue with getting custom looking tree things to generate using structures in a Nether-type dimension's biomes. Even if I set the spawn probability to super high (say, 800,000), it very rarely generates them. I'm sure this could be fixed using custom code (or editing the code of the structure spawn), but I'm not sure where to begin or what to change.