Minecraft Rendering My OBJ+MTL Model Broken

Started by GeniusPilot2016 on Sat, 04/03/2021 - 21:03

Topic category: Troubleshooting, bugs, and solutions

Last seen on 14:48, 9. Apr 2021
Joined Jul 2020
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Minecraft Rendering My OBJ+MTL Model Broken
Sat, 04/03/2021 - 21:35 (edited)

A few days ago, I decided to add a new block (an miniature circuit breaker) to my electric mod that I was developing myself, inspired by a real brand, and I drew that model myself with the Blender program. However, after I made the necessary adjustments and added the block to my mod, I noticed that the 3D model of the block I just added like in the pictures was rendered broken (although the faces were triangulated). Later I did some research on that problem and tried the suggested methods (the recalculate inside command) but it did very little work (especially the operating lever of miniature circuit breaker still renders broken). I also redrawed this 3D model (this is my 3rd redraw of 3D model) but again it didn't work. How can I solve this problem?

Screenshot 1

Screenshot 2

Screenshot 3

Block In Blender 1

 

Edited by GeniusPilot2016 on Sat, 04/03/2021 - 21:35
OBJ models are pretty…
Sun, 04/04/2021 - 09:10

OBJ models are pretty limited in MC.

Consider using JSON instead.

Last seen on 14:48, 9. Apr 2021
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Normally, there is no…
Sun, 04/04/2021 - 12:00

Normally, there is no problem when I download a instant-made 3D model from the internet, but when I draw it myself (this 3D model is my 3rd drawing and now I am very tired from this), there are such problems. How can I solve this problem?

Last seen on 14:48, 9. Apr 2021
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It turns out that this…
Sun, 04/04/2021 - 14:50

It turns out that this problem is not caused by the 3D model, but by the transparency type setting. Because when I set the transparency setting to solid, the problem is solved, but when I set it to translucent, it causes the problem mentioned in this thread.