Is there a possibility to edit things that are already implemented in Vanilla?

Started by Bundeskanzler on Mon, 04/05/2021 - 22:58

Topic category: Help with modding (Java Edition)

Last seen on 21:09, 6. Apr 2021
Joined Apr 2021
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Is there a possibility to edit things that are already implemented in Vanilla?
Mon, 04/05/2021 - 22:58

Can I for example change the Hardness of a Ironblock, make

Sheep burn in sunlight or add a different ai to a Zombie?

What I want to ask is:
Can I edit Vanilla Stuff that’s already implemented?

Sorry for my spelling, I am writing this at 3 AM

Sheep burn in sunlight or…
Tue, 04/06/2021 - 08:52

Sheep burn in sunlight or add a different ai to a Zombie?

Yes. Use global tick triggers for this. 2021.1 will extend this further by new entity tick global trigger: https://twitter.com/PyloDEV/status/1373975712810565632

Last seen on 21:09, 6. Apr 2021
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Thanks
Tue, 04/06/2021 - 09:04

Thanks