Animated Java Entities Crash Game

Started by JacobR2D3 on Sat, 04/17/2021 - 05:10

Topic category: Troubleshooting, bugs, and solutions

Last seen on 04:33, 1. May 2021
Joined Apr 2021
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Animated Java Entities Crash Game
Sat, 05/01/2021 - 04:34 (edited)

Hello, I am pretty new to Mcreator, and am trying to create an Eragon Mod. I have been working on model animations. I had managed to get Animated Java Models from Blockbench with the Geckolib plugin. As soon as I figured out how to get the animations to work in-game, everything broke. I managed to get everything working, then after I deleted the test entities and such and tried to make a new entity, the Animated Java Model no longer worked at all -- with or without an animation. Whenever I try and load a world with an Animated Java Model, it says "Joining World", then immediately "Saving World...". I so can't join any world with these animated models. The weird part is that it was working perfectly fine, but then all of a sudden the Java Animated Models crash the world.

Any help or insight would be greatly appreciated!

Edited by JacobR2D3 on Sat, 05/01/2021 - 04:34
Last seen on 04:33, 1. May 2021
Joined Apr 2021
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Never mind, I fixed it by…
Sat, 04/17/2021 - 05:23

Never mind, I fixed it by going into the entity code and changing the ResourceLocation at the very, very bottom of the code to the correct .json file.

Last seen on 20:16, 6. May 2021
Joined Oct 2019
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First read the General…
Mon, 04/26/2021 - 11:11

First read the General Publishing Guidelines in order to post a forum topic,
which means, crash logs don't belong in forum topic,
next time please upload them on Pastebin :D