Topic category: Help with MCreator software
The title doesn't exactly describe this problem as well as I would like it to, so here's a far better explanation:
Essentially, there is a block I have made that I want to call a specific procedure every tick. The problem I face is that I can't make it work in the way that I would like for it to since naturally generating blocks don't normally tick on their own. Making the block tick randomly works, but is insufficient since the function of this block is to prevent my custom trees from floating in the air and the random tick update is simply too slow. I'm kind of stuck here, especially since in the 1.12.2 version of the mod I'm working on I got this sort of thing to work just fine.
I am essentially asking if there is a way to force a naturally generating block to tick the same way as a player placed block, and if there is then I would really like to know what to do.