Custom biome tree generation, can someone explain what this means?

Started by FullMetalAvatar on

Topic category: Help with modding (Java Edition)

Last seen on 14:23, 19. Jul 2023
Joined Dec 2020
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Custom biome tree generation, can someone explain what this means?

So, when creating a new biome, I've noticed that custom trees don't spawn even though I have the surface block set to a grass material, while also allowing plants to sustain. When I click the little help icon, it displays this message:

"This block should have GRASS material and be tagged in forge:dirt blocks tags for forge mods for plants and trees to spawn properly in the biome"

I honestly cannot make sense of what that message means, what are tags? How do I use it? I really have no clue and would really appreciate if someone could explain this to me please! THanks so much :)

Last seen on 23:12, 13. Aug 2023
Joined Nov 2020
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maybe you should make sure…
Tue, 05/11/2021 - 16:15

maybe you should make sure that it needs grass BLOCKS instead of grass?

i have no idea

Last seen on 11:11, 27. Nov 2022
Joined May 2020
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You have to make a tag (use…
Sat, 05/29/2021 - 17:54

You have to make a tag (use the tag button on top of MCreator interface next to create material pack), select forge:dirt, and then add your custom block in the entry field