[BUG/HELP] Weird/incorrect armor rendering, am I doing something wrong?

Started by Nikk on Wed, 06/16/2021 - 11:14

Topic category: Help with MCreator software

Last seen on 15:06, 22. Jul 2021
Joined Sep 2017
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[BUG/HELP] Weird/incorrect armor rendering, am I doing something wrong?
Wed, 06/16/2021 - 11:14

-Armor in Blockbench

 -Helmet

 -Chestplate

 -Leggings

 -Boots

-Armor in Game

-Armor in MCreator

About armor itself that darker piece on chestplate is underneath, and leggings have knee protector. (I think it look nearly like vanilla armor, so I'm saying what is different)
Am I doing something wrong? Or it's a bug?

Last seen on 10:32, 23. Jul 2021
Joined Jul 2020
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Try using a seperate model…
Wed, 06/16/2021 - 14:13

Try using a seperate model for each.

Last seen on 19:41, 21. Jul 2021
Joined Mar 2021
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Fix your pivot points. Each…
Wed, 06/16/2021 - 16:57

Fix your pivot points. Each folder (left leg, right leg, chest, helmet, left arm, right arm) should have proper pivot point. Select folder in blockbench and set it's pivot point.

Last seen on 15:06, 22. Jul 2021
Joined Sep 2017
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I rechecked pivots on my…
Wed, 06/16/2021 - 17:57

I rechecked pivots on my model and on folders where placed correctly but for boxes weren't so I changed it and this happend, boots are now correctly and leggings except crotch part (or however you call that).

Last seen on 15:06, 22. Jul 2021
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splitting to separate models…
Wed, 06/16/2021 - 18:09

splitting to separate models does nothing... it didn't change anything