Is it just me or is the procedure editor very laggy and randomly "corrupting" blocks?

Started by evenlekkergamen on

Topic category: Troubleshooting, bugs, and solutions

Joined Mar 2017
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Is it just me or is the procedure editor very laggy and randomly "corrupting" blocks?

Has anyone else been having issues with (For instance) structures corrupting within the procedure editor?

With corrupting I mean turning it into "Undefined".

Because for me this happens very often.

And in general, with the smallest procedures mcreator seems to get very laggy for some unknown reason.

Joined Jun 2018
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I´m having the same Problem…
Mon, 08/23/2021 - 10:54

I´m having the same Problem.

I´ve made over 200 Procedures wich worked fine, but sometimes a big Part of them are not working.

In the List the first (in this check 138) are ok, but the Rest is shown as "undefined", so it is not possible to call the Procedures.

Instead it is showing the first Procedure in the List and the Mod is not working.

If I choose one of the first shown Procedures it takes it without Problem, if it is one of the Entries in the List wich are named "undefined", it shows all of them as chosen. Nothing works.

 

Is there a possible Problem with the Space reserved for the Procedures or the listed Names of the Procedures?

It seems to be ramdomly cut with no notice why it should happen.