Topic category: Help with Minecraft modding (Java Edition)
Hello! I have an issue with a custom dimension.
I had made it a standard world at first, and I wanted it to be like the end after seeing how the "overworld theme" of the world was kinda bad....
Here is a screenshot:
Here is the code for the custom terrain I am trying to add:
{
"type": "bpj:bpauroranplane",
"generator": {
"type": "minecraft:noise",
"seed": 0,
"settings": {
"name": "minecraft:floating_islands",
"bedrock_roof_position": -10,
"bedrock_floor_position": -10,
"sea_level": 0,
"min_surface_level": 0,
"disable_mob_generation": false,
"noise_caves_enabled": true,
"default_block": {
"Name": "bpj:bpauroranstone"
},
"default_fluid": {
"Name": "bpj:bpauroranterracotta"
}
},
"noise": {
"min_y": 0,
"height": 256,
"density_factor": 1,
"density_offset": -0.46875,
"size_horizontal": 2,
"size_vertical": 1,
"simplex_surface_noise": true,
"random_density_offset": true,
"island_noise_override": true,
"noodle_caves_enabled": true,
"aquifers_enabled": false,
"deepslate_enabled": false,
"ore_veins_enabled": false,
"amplified": false,
"sampling": {
"xz_scale": 1,
"y_scale": 1,
"xz_factor": 160,
"y_factor": 80
},
"bottom_slide": {
"target": -30,
"size": 0,
"offset": 0
},
"top_slide": {
"target": -10,
"size": 3,
"offset": 0
}
},
"structures": {
"structures": {
"minecraft:buried_treasure": {
"spacing": 10,
"separation": 5,
"salt": 0
}
}
}
},
"biome_source": {
"type": "minecraft:fixed",
"biome": "bpj:bpauroranbiome"
}
}
}
I intend to keep the 1.17 features (aquifers, noodle caves) for the future. I wanted the world to look like the end, and it half-worked. Structures spawn, worldgen works, and other things spawn, but the stone isn't replaced by bpj:bpauroranstone.
^ This is my custom code for MCreator to use to generate the terrain for a custom dimension.
I wondered if there was anything I was doing wrong that would prevent the stone from changing to the block I wanted to be. Otherwise, none of the ores I have will spawn in the dimension, and the colors won't match.
Here is the problem I am having in an image form:
Nevermind this is solved! Simple fix was to not use the settings I was using.....
I am having issues where I cannot choose the way my dimension's altitudes generate anymore since the 1.18 update.