Global variable blocks that specify what entity to check the global variable for.

Started by ImmenseFlame on

Topic category: Feature requests and ideas for MCreator

Last seen on 02:58, 27. Dec 2023
Joined Apr 2020
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Global variable blocks that specify what entity to check the global variable for.

Make it so when global variables are checked in a trigger such as "before entity is hurt" that you can specify which entity is checked, since I had to edit the custom code to change "entity" to "sourceentity" individually, which isn't too much work but may be confusing if someone doesn't really understand it.