Increase Range of Gun, Crosshair Stuff, and Varying Textures

Started by Stick_Surfer on

Topic category: Advanced modding

Joined May 2021
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Increase Range of Gun, Crosshair Stuff, and Varying Textures

1. I'm making a ranged weapon that's a sniper. But how do I increase the range of the gun so that it isn't like the other weapons I have in my mod?

2. Is there any way to remove the crosshair from the Minecraft screen without a resource pack?

3. I know how to make nbt tags, but how can I have the texture of an item change, depending on the nbt tag (something like the color of sheep and shulkers)

Joined Jul 2021
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If you use the procedure…
Sat, 07/24/2021 - 03:08
  1. If you use the procedure block named "shot ranger item as..." just, you need to add more levels in "power" input
  2. I have the same question.
  3. You can't change the texture of an item with block procedure, but you can make more items with other textures, just need send the damage, enchants and nbt tags from the first item to the second item (new).
Joined Oct 2020
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3. use custom model data tag…
Sun, 07/25/2021 - 18:26

3. use custom model data tag, its an nbt tag that can be accessed from the model JSON file of the item and can hold dynamical swapable textures via the override function. Its a little difficult to get working but if you look at some cases in texture packs you can do it.

Joined May 2021
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Thanks...although: 1. Doesn…
Thu, 07/29/2021 - 19:54

Thanks...although:

1. Doesn't "power" also increase projectile speed? That's not exactly what I want

2. I think I'll live with using over lays :/

3. Can I do that using text coding? I don't feel like making too many items (and this also reminds me: how can I change an item's nbt data by using a crafting table?)

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Oh wait. Forget #3. I didn't…
Thu, 07/29/2021 - 19:54

Oh wait. Forget #3. I didn't reload the page, and the new response wasn't there