Topic category: Help with Minecraft modding (Java Edition)
So I'm working on a mod that when you open a specific gui it gives you an item with a color name, I'm not much of a modder, but this is the first big mod I'm working on so I want to get it right, any help?
My blocks are:
Procedure:
No additional trigger
Set X [item] in slot Y of currently open gui of [event/target entity]
Set display name of {Get item from slot Y of currently open gui of [event/target entity]] to {"§e:Name of item here:"]
X and Y are variables
It puts the item in it but doesn't change the name, Idk why but that's kinda sad
For activating the procedure I do:
While this gui is open tick:
Procedure
Any help is greatly requested I'm doing this for me and some friends, they're really hopeful