Topic category: Help with MCreator software
I want to drop an item I made, and have something happen when the item touches a water source block.
Before settling on doing this through dropped items, I was trying to use a ranged item, which has a trigger for when the item hits a block. But a normal item doesn't have this.
Even if it did, I struggle to figure out how to determine if the block at the gem's current location is a water source. I looked through numerous posts in this forum, but no one ever seems to have gotten an answer. I've also been looking through the code blocks, but can't find anything of use.