Topic category: Feature requests and ideas for MCreator
I have a procedure to generate random structures. It spawns rooms in any 4 compass directions and rotates the rooms (and flips them) accordingly. The problem with this however is that I need to select the same structure in 8 different structure spawning procedure blocks instead of just being able to set a variable to define a certain structure for me. It would make creating these types of complicated procedures a lot easier and streamlined if it was possible to set a structure name as a local variable and call it with the structure spawning block.
Maybe 2 blocks 1 for a dropdown and 1 to plug a variable in. Another possibility could be to have a dropdown option "Local variable" which when selected allows you to plugin a variable? Just naming a few possibilities.