Started by
swelkinn_n
on
Topic category: Help with Minecraft modding (Java Edition)
The override fall damage block doesnt seem to work, or at least when its not tied to armor or something, and I just wanna make it so the player stops taking fall damage with a potion effect on
Effect active tick
Override fall distance of event target entity to 0 for the next tick
I just tested it and it works
just realized i had it in the wrong part thanks lmao