Topic category: User side tutorials
In this tutorial, you will learn how to make an Ore generator that transports items directly into a chest, this is how it would work: Place your generator, place the desired ore below it, place a chest on top of it. [DISCLAIMER: THE CHEST TRANSPORTATION CAN WORK FOR ANY PURPOSE, NOT ONLY A GENERATOR] now onto the tutorial.
We will start by making our generator, by clicking Block on Add Element "Tab". We choose our desired textures/properties/etc, and on Advanced Properties, for this tutorial, we will make it spawn items every 10 seconds. So set your block's update tick to 200 (10 x 20), now on Update Tick we will create this procedure:
This procedure, is triggered every 10 seconds, and it checks if the block above it can receive items and if the block below it is a gold ore (if you wish to make it work for other ores, duplicate the whole thing and change everything to the other ore) (Did I mention that if there is no chest above it, it will drop the items? Did I also mention that I think it can work with custom chests?) We are officially finished, here you can download this procedure: https://drive.google.com/file/d/1uzzrPiuHQjEpE7L9AEEjav2EW0g8A-XC/view?…
Please remember to put it on tick update, and if anyone wants, I can make a tutorial on how to Upgrade this system, aka make it faster/make it drop more items. Good luck :D (My keyboard is broken, so pretend there is an exclamation mark here) (Forgot to mention that this tutorial was planned for my 1 year in MCreator)
IMPORTANT: IN ORDER TO MAKE ANOTHER RECIPE, YOU WILL NOT ONLY NEED TO DUPLICATE THE PROCEDURE, BUT ALSO MAKE A SECOND LOCAL VARIABLE CALLED slotID2 OR SMT LIKE THAT, ALSO FORGOT TO CHANGE THE PROCEDURE, BUT YOU CAN REMOVE THE NBT TAGS THAT YOU SEE, IT SHOULD NOT AFFECT YOUR SYSTEM, BUT YOU WILL REDUCE LAG FOR MASS COUNTS