How to make a Forze Potion (SLOVED)

Started by FlameWasTaken66 on Wed, 10/13/2021 - 13:52

Topic category: Advanced modding

Last seen on 15:00, 16. Oct 2021
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How to make a Forze Potion (SLOVED)
Wed, 10/13/2021 - 13:58 (edited)

So there are many people who want to make froze potion that makes player slow down. but many people don't know 

It me FLameWasTaken here, and this in the topic I am going to tell you how to make froze potion 

 

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-Set the global trigger of the potion effect to : On player tick update 

{IF  {has event/target entity active potion : custom:froze}

Do} {set event/target entity in cobweb for one tick}

image of procedure - https://imgur.com/CGkao61

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explanation: basically it does is set the player in cobweb for every tick if potion effect is applied  

it makes you very very slow fall, a little bit fast movement tho but the slowest is the fall jump 

thanks for seeing this topic hope you have a great day :D 

__

say me any problem I try to response 

Edited by FlameWasTaken66 on Wed, 10/13/2021 - 13:58
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and why not just Override…
Wed, 10/13/2021 - 17:47

and why not just Override Motion Vector to 0 Y Velocity of Event Target Entity 0?

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yes but that make the entity…
Thu, 10/14/2021 - 12:55

yes but that make the entity to stop 

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I thought that was the point…
Thu, 10/14/2021 - 15:38

I thought that was the point xd

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this will crash the game if…
Tue, 10/19/2021 - 13:24

this will crash the game if you apply the potion effect to a spider to be honest the movement vector metod is safer than the cobweb one.