Custom mob model texture is displayed wrongly

Started by ErrorMakesMods on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 21:33, 2. Nov 2021
Joined Oct 2021
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Custom mob model texture is displayed wrongly
Wed, 10/20/2021 - 19:31 (edited)

Good morning community,

after creating a custom mob model as well as a texture for it in Blockbench, I loaded it into MCreator (which all worked fine), but as soon as I start Minecraft, the texture is displayed wrongly. As I said, it is completely fine in Blockbench, but duplicated and scaled down in MCreator. I'll append a screenshot of the Blockbench project, the texture image and the mob in Minecraft.

Tschüs,
ErrorMakesMods

Images:
https://imgur.com/a/kYE4gyH

Edited by ErrorMakesMods on Wed, 10/20/2021 - 19:31