Make an Entity Spawn Already Tamed

Started by Bunnybear2000 on

Topic category: Help with modding (Java Edition)

Last seen on 12:45, 6. Nov 2021
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Make an Entity Spawn Already Tamed

I am trying to make zombies spawn and just follow the player without being tamed. Or even just make it so that it doesn't come up with the hearts when you tame it. I have it using the tameable mob AI pretty much but I want it to follow the player as soon as it is spawned. 

Last seen on 15:20, 19. Apr 2024
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Use item in hand
Wed, 11/03/2021 - 06:19

Use item in hand

Last seen on 12:45, 6. Nov 2021
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No as in I want to have it…
Thu, 11/04/2021 - 09:18

No as in I want to have it so you can right click a weapon and it spawns a mob already tamed that acts like a wolf so that it follows you and attacks mobs attacking you and that you are attacking. 

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On player tick update:  DO  …
Thu, 11/04/2021 - 09:32

On player tick update:  DO   tame get nearest entity of type

 

Last seen on 12:45, 6. Nov 2021
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Ok thank you! This is really…
Thu, 11/04/2021 - 09:48

Ok thank you! This is really helpful. I am just really new to all this.

Last seen on 12:45, 6. Nov 2021
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Wait so which exact blocks…
Thu, 11/04/2021 - 09:52

Wait so which exact blocks is that? Could I just use the trigger on entity tick update and tame entity by source entity?

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On player tick update:  DO  …
Thu, 11/04/2021 - 10:41

On player tick update:  DO   tame get nearest entity of type

Last seen on 22:52, 11. Mar 2024
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Where is "tame get nearest…
Sun, 12/26/2021 - 18:05

Where is "tame get nearest entity of type" ??

Last seen on 00:36, 2. Jan 2024
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On the newest version, "On…
Sat, 09/24/2022 - 23:25

On the newest version, "On player tick update:  DO   tame get nearest entity of type" didn't work. I think its because I had to modify the procedure a little, but it just kep spawning wolves and taming them endlessly.