Guys, I was wondering if an actual (official) collaboration with Geckolib Plugin with blockbench has been considered?

Started by ILikeMakingMods2103 on Tue, 11/02/2021 - 23:12

Topic category: Plugins and third-party tools

Last seen on 04:05, 22. Jan 2022
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Guys, I was wondering if an actual (official) collaboration with Geckolib Plugin with blockbench has been considered?
Tue, 11/02/2021 - 23:12

I just think that it would improve the mod´s quality if there was an actual collab with Geckolib. There could be cool animations and maybe even timed attacks like Danny´s expansion, Mowzie´s mobs or the Epic Fight mods.

Last seen on 04:51, 22. Jan 2022
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As far as I know no…
Sun, 11/07/2021 - 18:31

As far as I know no collaboration has been considered. We can just hope someday a collaboration happens.

Last seen on 04:05, 22. Jan 2022
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That would be e p i c.
Tue, 11/09/2021 - 02:46

That would be e p i c.

Last seen on 19:38, 19. Jan 2022
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there was a plugin named…
Tue, 11/09/2021 - 04:43

there was a plugin named gecko lib. which allowed blockbench gecko animations being imported and used with procedures

which. sucked at it. a lot

and it stopped being updated

Last seen on 16:11, 8. Jan 2022
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Kyoukster it will never be…
Sun, 12/19/2021 - 08:07

Kyoukster it will never be updated the GeckoLib Plugin because 1.16.5 Version of Geckolib changed some Code and make it harder to make it work because 1.16.5 Version doesn't use .java Model anymore and use instead .bbmodels and .geo.json files and this is tricky to import into MCreator because you can't export .geo.json files inside of MCreator. You need to do it manually and you need to code it manually to make it work. Check the GeckoLib Wiki if someone is interested to make a Mod with GeckoLib API.

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Man, I would, but I suck at…
Thu, 12/23/2021 - 05:39

Man, I would, but I suck at coding. If someone made me code something, I wouldn´t even call it coding lol