Started by
MaximusBlue
on
Topic category: Help with Minecraft modding (Java Edition)
How would you go about creating a crafting system similar to tinkers construct, like what you put into the recipe affects the item, such as a different handle that lets you mine faster? How would you code that without making a tool for EVERY combination?
Currently I dont think, that it is possible to make without coding. And I cant find any tutorials about this. It would just take some time. I am sorry, that I couldn´t help you.
~Lanee
I was also thinking about this. And what if, for example, a sword- 3 parts are made. Each of them has a quality level that depends on the frequency of weapon manufacture.(a simple counter.Which will omit the value when crafting is often repeated or there is no crafting at all) Then the blacksmith player has a new meaning)
This might not work for the textures BUT
you can create an custom crafting table, and create an procedure that when a thing is crafted, it changes it nbt data,
and once the nbt data is changed apply effects with the world tick (iterate through each player) using that nbt data