Only custom stone generating in biomes

Started by Cool_tellow on

Topic category: Help with modding (Java Edition)

Last seen on 02:26, 7. Aug 2023
Joined Oct 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Only custom stone generating in biomes

      Okay, so I have a biome, and I make a unique stone type for that biome that I hope to make spawn in caves. I enable it to do so, and it works just fine, except all andesite, granite, and diorite is gone for the world. Is there a way to change this outcome? 

Last seen on 20:13, 19. Dec 2022
Joined Jan 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Only work around i could…
Thu, 02/24/2022 - 01:19

Only work around i could think about is making then in mcreator, using their textures, making them spawn, and then make the block drop the vinilla block

Last seen on 02:26, 7. Aug 2023
Joined Oct 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Thank you! I might try out…
Fri, 02/25/2022 - 00:45

Thank you! I might try out that strat but have a procedure that replaces that fake stone with the real block so you can middle click it. 

Last seen on 17:12, 5. Nov 2022
Joined Nov 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Can you please explain how…
Sat, 11/05/2022 - 17:04

Can you please explain how does that work? Like, all of the normal stone in your custom biome is changed to a different block? If yes, then how exactly did you do it? I've been trying to find the solution for a long time now.