My Entity Custom Spawning Condition dont work in MCreator EAP 2021.3 b47317

Started by RazerRblx on

Topic category: Help with MCreator software

Last seen on 15:54, 11. Oct 2022
Joined Nov 2021
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My Entity Custom Spawning Condition dont work in MCreator EAP 2021.3 b47317

Hello! I have a mod that adds the Glare mob. I wanted to update this mod to 1.17.1. I've added new features, etc. But when I checked the spawn of this mob, I realized that it was not working. Here is a screenshot of my mod's settings and procedures. On version 1.16.5 it all worked fine with the same settings. Who knows what's the matter? Is this a snapshot bug or do I need to change something? P.s The block in the procedure is a cave air.
screenshot of the spawn properties

Custom Spawning Condition Procedure

 

Last seen on 15:54, 11. Oct 2022
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Ok, I'll wait for a new…
Wed, 11/24/2021 - 18:36

Ok, I'll wait for a new snapshot and finally I can update my mod :D

Last seen on 15:54, 11. Oct 2022
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Hey! Yesterday I tested…
Sat, 11/27/2021 - 14:19

Hey! Yesterday I tested MCreator Source Code and noticed that the bug I found you have already fixed. But I noticed one thing. The mob appears very rarely. Even with 70% spawn weight. Also, I once noticed 1 such mob that appeared on the surface. Therefore, I will wait for an official snapshot when everything will work more stable.