Attack range/Aggro Range Tutorial 1.12/1.16

Started by chewdog on

Topic category: User side tutorials

Last seen on 09:42, 5. Sep 2023
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Attack range/Aggro Range Tutorial 1.12/1.16

MCreator - EASY Zombie Siege in 1min - YouTube

ammma = ammma.createMutableAttribute(Attributes.FOLLOW_RANGE, 120.0D);

Add the line above for 1.16. The number is the range.

this.getAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(40.0D);

Add the line above for 1.12.

 

Found this method in the forums. Changes everything for me. BIG THANKS to ahznb!

Link

Extending entity view and aggro range | MCreator

Last seen on 23:45, 24. Apr 2024
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thanks man, have been…
Sun, 01/30/2022 - 01:34

thanks man, have been looking for this for weeks

 

Last seen on 22:54, 30. Aug 2022
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does this still work in the…
Wed, 06/29/2022 - 12:39

does this still work in the latest version as of june 2022?