custom armor model texture not applying correctly (double texturing)

Started by deltagodzilla on

Topic category: Help with modding (Java Edition)

Last seen on 17:04, 19. Dec 2022
Joined Nov 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
custom armor model texture not applying correctly (double texturing)

Upon making a custom model for armor, I noticed that the texture did not apply correctly. the helmet is 10x 10x 10x (standard size).

texture of helmet in game

The highlighted section is the part of the texture that is double filling (filling the upper part of the helmet, right side as well as the bottom portion of the back part. the issue is that it should only be filling the back part of the helmet).

texture in mcreator

I have also searched for a solution on other forum threads, however, every other answer that I applied to this issue failed to resolve this problem. A swift and thorough response would greatly be appreciated.

Last seen on 09:42, 5. Sep 2023
Joined May 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Was this made in block bench?
Fri, 12/24/2021 - 07:10

Was this made in block bench?

Last seen on 17:04, 19. Dec 2022
Joined Nov 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
This was made in block bench.
Fri, 12/24/2021 - 16:04

This was made in block bench.