Started by
AgentBurrito
on
Topic category: Help with Minecraft modding (Java Edition)
At the moment I have only found a way for an event to be triggered regularly is by using the world tick procedure block, which is too often and causes lag. Is there a way to use procedure blocks to create a regularly triggered event with a more usable time?
I believe you would need something like this:
Note that the "200" here is the amount of ticks to pass and you can adjust that to whatever amount you wanna count. 200 ticks is 10 seconds.
Also note that you have to use a GLOBAL_WORLD variable for this, local won't work as that's reset every time the procedure executes.