How to play interaction animations

Started by Dabelyew on

Topic category: Help with MCreator software

Last seen on 14:01, 27. Feb 2023
Joined Oct 2021
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How to play interaction animations

Hello, I think this is a very simple issue but I cannot find specific information of how to solve it.

I have various procedures that place blocks or run commands when the player right clicks with specific objects. Everything works fine, but there's no "use" animation like when placing any block, and it may be confusing for players because there is no visual feedback that the thing is working. Is there any way to add the "use" or "place block" or "attack" animation when running a procedure? Thanks in advance.

Last seen on 20:11, 25. Aug 2022
Joined Jun 2022
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Did you ever figure it out?
Wed, 06/08/2022 - 20:30

Did you ever figure it out?

Last seen on 10:32, 23. Jun 2022
Joined Jun 2022
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There are the options "swing…
Tue, 06/14/2022 - 10:53

There are the options "swing off-hand of entity" and "swing main-hand of entity" if that is what you are looking for.