Started by
chpwyu
on
Topic category: Help with Minecraft modding (Java Edition)
Hello everyone, I'm trying to implement saving the player's variable at the time the GUI opens, so that when the player reads the text in the GUI, he no longer sees it. So, in a single player game everything seems to be working properly, but on the server after the death of the player, or reconnection, the value of the variable returns to its original value.
i use boolean variable with marker PLAYER_PERSISTENT
procedure screen
screen of gui trigers
Tell me what's wrong. The addon that this is a server mod is enabled