Started by
Anomaly
on
Topic category: Help with Minecraft modding (Java Edition)
The title really says it all. I've tried to do this in many different ways, namely have a custom potion effect that activates whenever the player has the desired effect, and then use the 'when potion applied' prompt in the custom effect. But this didn't work for multiple reasons, so I'm just looking for a way to do this, whether in procedures or something else.
Your issue seem easy, you just want to give a vanilla potion effect to an entity ?