Changing item texture using NBT data

Started by minetypy on

Topic category: Feature requests and ideas for MCreator

Last seen on 09:57, 10. Aug 2023
Joined Mar 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Changing item texture using NBT data

I suggest adding a way to make item have multiple textures and every texture have it's own condtions for example if item durability is low it will have a texture that looks like it's broken, if NBT data tag "test" is true it will have anothet texture, this idea helps because instead of making another item for every state we can make one item will multiple textures and also using same conditions we can give the item multiple functions!

Last seen on 10:26, 4. Apr 2024
Joined Oct 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
custom_model_data nbt tag is…
Wed, 06/22/2022 - 18:47

custom_model_data nbt tag is already a vanilla minecraft function since i believe 1.14. you just have to edit the JSON file of your item and set the tag to the right conditions.

Last seen on 05:05, 19. Apr 2024
Joined Jan 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
That is exactly what texture…
Fri, 01/12/2024 - 20:18

That is exactly what texture packs are about. You can find plenty of youtube tutorials on this, and by yourself simply make the nbt tags change the single NBT "custom_model_data"