How to change mounted entity x and z offset?

Started by Swirly on Thu, 06/09/2022 - 05:08

Topic category: Help with modding (Java Edition)

Last seen on 04:56, 13. Jun 2022
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How to change mounted entity x and z offset?
Thu, 06/09/2022 - 05:08

So I was able to change the y offset in mcreator but what about x and z? I saw another post that said you need to alter the code but im not sure what im supposed to change. If someone could point me in the right direction that would be great.

Last seen on 04:56, 13. Jun 2022
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Anyone? 
Thu, 06/09/2022 - 12:16

Anyone? 

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please?
Thu, 06/09/2022 - 20:18

please?

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Just edit the 3D model of…
Thu, 06/09/2022 - 20:51

Just edit the 3D model of your entity.

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Edit it how? I don't want to…
Thu, 06/09/2022 - 22:44

Edit it how? I don't want to sit on top, I need to sit on its back. My model is Yoshi if that makes it easier to understand what I'm trying to do.

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alright so the way I fixed…
Fri, 06/10/2022 - 05:22

alright so the way I fixed this was just moving the model a little forward in blockbench and it fixed. Thanks for the pointer.

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No problem! :D
Fri, 06/10/2022 - 12:58

No problem! :D

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Go to bb model and you see…
Sun, 07/10/2022 - 03:00

Go to bb model and you see the small patch with a grid like pattern that is where your entity will mount on to. Change the position of the model with respect to that and fixed!!!