Play Non-Positional Music

Started by Blockyheadman on Sat, 06/11/2022 - 17:50

Topic category: Help with modding (Java Edition)

Last seen on 21:34, 9. Jul 2022
Joined Dec 2021
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Play Non-Positional Music
Sat, 06/11/2022 - 18:30 (edited)

So, the goal I'm trying to accomplish is I want to be able to play music that plays like when normal Minecraft music plays. When I play the sound, I can't make it play like the normal music where it plays with the player and isn't positional. I hope I'm explaining it good enough to understand.

 

What I tried:

  • setting the sound's category to: music, ambient, master, etc.
  • setting the event trigger to: On player tick update, on world tick update and none

 

Is there anything I can do to make it so that the sound isn't positional?

Edited by Blockyheadman on Sat, 06/11/2022 - 18:30
Last seen on 17:37, 11. Aug 2022
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There’s a setting where you…
Thu, 06/16/2022 - 16:54

There’s a setting where you can set the sound to player

Last seen on 21:34, 9. Jul 2022
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I just tried that and moved…
Sun, 06/19/2022 - 20:12

I just tried that and moved around, and it still played in one spot instead of playing with the player. 

Last seen on 00:18, 12. Aug 2022
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maybe make it on player tick…
Sun, 06/19/2022 - 20:29

maybe make it on player tick, and set the sound location to the destination of the entity.

Last seen on 21:34, 9. Jul 2022
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I tried that and it didn't…
Mon, 06/27/2022 - 21:51

I tried that and it didn't really work out. I'm not sure on how to get it to function.