Farland Chronicles Feedback request

Started by kakreth on Sun, 06/12/2022 - 21:29

Topic category: Mod design feedback

Last seen on 23:12, 6. Aug 2022
Joined Sep 2020
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Farland Chronicles Feedback request
Sun, 06/12/2022 - 21:29

Making this post to ask any that are willing to try out my mod and let me know what they think, any areas I can improve on etc.

The mod is a fantasy based mod, mostly designed around multiplayer but is definitely playable single player and is mainly focussed on adding interesting mobs/bosses to fight and adding more diverse gear choices/strategies for combat.

link to the mod: https://mcreator.net/modification/87686/farland-chronicles

Last seen on 01:55, 25. Jun 2022
Joined Jun 2022
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Really enjoyed the super…
Sat, 06/25/2022 - 01:52

Really enjoyed the super intense combat you've managed to make, only downside i would say is it takes a while to get strong enough to start fighting the bosses but i guess it doesnt take as long as beating the ender dragon (except for a speedrunner i guess aha) so its not too bad. overall i've really loved it so far, only boss i've not beaten now is the nightmare forge golem.

Also where does szugrar spawn naturally? i can't find him in the nether or overworld at all, same with the nightmare forge golem, is there a different recipe for nightmare forge egg (if so JEI isnt showing it)

Last seen on 23:12, 6. Aug 2022
Joined Sep 2020
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Thanks, and yeah the early…
Sat, 06/25/2022 - 20:20

Thanks, and yeah the early game pacing is what im currently trying to play around with, was thinking about adding some kind of enchantment scrolls that add protection 2 onto gear, not sure where to slot that into the mod just yet though.

Also szugrar spawns in the dark plains, you get to the dark plains by making a nether shaped portal with crying obsidian and lighting the portal with the dark ripper item (you should be able to find the recipe in JEI for that).

Nightmare forge golem spawns when you use a forge egg in the dark plains (10% chance it spawns a regular forge golem though)