1.18 biome issues (updated)

Started by dragonnight1221 on Tue, 07/26/2022 - 16:45

Topic category: Help with modding (Java Edition)

Last seen on 14:45, 21. Sep 2022
Joined Feb 2019
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1.18 biome issues (updated)
Tue, 07/26/2022 - 16:45

so after 3 biomes are made the suddenly are super tiny and rare, or the locatebiome command cannot find any

i need help with fixing this as my main mod uses many biomes and i cannot have two chunk big biomes or having all the biomes being rare!

 

 i tried changing every option avaluable too and remaking the mod too and nothing

 

" Please check https://mcreator.net/wiki/how-make-biome#toc-index-14 " is not an answer (that works!)  something helpful a REAL answer.

Last seen on 00:34, 2. Oct 2022
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Wait another 2 months and it…
Tue, 07/26/2022 - 19:06

Wait another 2 months and it'll be fixed

Last seen on 05:25, 2. Oct 2022
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That link explains it…
Tue, 07/26/2022 - 20:59

That link explains it clearly, but if you want specifics you can try this.

Biome #1 settings:

  • Biome weight - 50 +/-
  • Biome base height - set it to 0.001
  • Biome base height variation - set it higher than Biome base height, use 0.002
  • Biome temperature - low value=cold, high value=hot
  • Raining posibility - 0=no rain, 1=mostly raining

 

Biome #2 settings:

  • Biome weight - 50 +/-
  • Biome base height - set it to 0.003
  • Biome base height variation - set it higher than Biome base height, use 0.004
  • Biome temperature - low value=cold, high value=hot
  • Raining posibility - 0=no rain, 1=mostly raining

Biome #3 settings:

  • Biome weight - 50 +/-
  • Biome base height - set it to 0.005
  • Biome base height variation - set it higher than Biome base height, use 0.006
  • Biome temperature - low value=cold, high value=hot
  • Raining posibility - 0=no rain, 1=mostly raining

Biome #4 settings:

  • Biome weight - 50 +/-
  • Biome base height - set it to 0.007
  • Biome base height variation - set it higher than Biome base height, use 0.008
  • Biome temperature - low value=cold, high value=hot
  • Raining posibility - 0=no rain, 1=mostly raining

Biome #5 settings:

  • Biome weight - 50 +/-
  • Biome base height - set it to 0.009
  • Biome base height variation - set it higher than Biome base height, use 0.010
  • Biome temperature - low value=cold, high value=hot
  • Raining posibility - 0=no rain, 1=mostly raining

Try seeing the pattern ... A weight of 50 is good (not the best), don't got too low ... neither too high. Biome base height is always lower than Biome base height variation (also, they can overlap eachother and/or have negative values), but these combined values must be unique (different than any other biome). Biome temperature and Raining posibility can be similar to any other biome. 1.18 worldgen is different than previous versions and requires more attention to detail ... it is explained in the reference ink. Practice in a empty/test workspace until you understand it better.

 

Last seen on 14:45, 21. Sep 2022
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thank you finally a response…
Wed, 07/27/2022 - 17:57

thank you finally a response thats acually helpful!

Last seen on 14:07, 1. Sep 2022
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I also have the same problem…
Tue, 08/16/2022 - 04:05

I also have the same problem. Have you solved it,bro ?

Last seen on 14:45, 21. Sep 2022
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nope not yet
Tue, 08/16/2022 - 06:51

nope not yet