How do you add required mods?

Started by eilrahcrrod on

Topic category: Help with MCreator software

Last seen on 05:40, 21. Sep 2022
Joined Sep 2017
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How do you add required mods?
Sat, 07/30/2022 - 00:02 (edited)

I am trying to add AttributeFix as a required dependency, so I entered "AttributeFix" into the Additional required mods box under External APIs, and I have the mod installed in the mods folder. When I run the client, it tells me Attribute Fix isn't installed. I've also tried the exact file name in the box but I get the same result. Is there something I am missing?

Edited by eilrahcrrod on Sat, 07/30/2022 - 00:02
Last seen on 00:37, 18. Apr 2024
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Hey! I'm also looking for…
Thu, 08/18/2022 - 14:29

Hey! I'm also looking for how to add dependencies, but from what i know, it looks like you need to put the mod ID (the Curseforge project ID(ex: AttributeFix's Id is: 280510)). If that doesn't work, try looking at tutorials on modifying the build.gradle file.

Last seen on 02:17, 17. Apr 2024
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Hey HaffMaker I have the…
Mon, 12/25/2023 - 19:46

Hey HaffMaker I have the same problem so I did that I pasted the id but for a different mod but it still did not work when I played a test it said: The mod 4978888 0 or over is required. So I don't know if I typed it in right or something. Can you help?