Started by
vurro
on
Topic category: Help with Minecraft modding (Java Edition)
How could i make a pickaxe capable of mining bedrock?
This is what i have so far but it doesn't seem to be working.
https://imgur.com/a/9RBROXq
Topic category: Help with Minecraft modding (Java Edition)
How could i make a pickaxe capable of mining bedrock?
This is what i have so far but it doesn't seem to be working.
https://imgur.com/a/9RBROXq
Using that makes the bedrock break, but it doesn't drop anything.
When bedrock it broken it doesn't drop anything, it just doesn't. You need to add this to the procedure. V
Oh thanks, that works. Do you know how i could make it so there's still a breaking animation for bedrock? With my code it just instantly breaks when you left click it.
Yes, what you can do is use the same global trigger that you have for your current procedure but replace everything except for the "Item in main hand" if statement procedure block, next place a "Replace block at X Y Z with #" procedure block inside the "Item in main hand" if statement block. The # should be a custom block you create that looks the same as bedrock but is actually breakable.
Yeah i did that before you posted your comment, but i have a problem with it. Bedrock naturally generates with a randomized rotation, and when it replaces the block, it doesn't keep its rotation. so everytime i look at bedrock holding my pickaxe, the block rotates, so its obvious that the block isn't bedrock. Do you know how i could make the block copy the rotation of bedrock?
Not that i know of sorry.
Hey, if you don`t necessarily need the breaking animation just cooldown before the bedrock breaks you use:
https://imgur.com/a/UuKtqP9
And if you wanna change cooldown you can use the tick calculator at:
https://mapmaking.fr/tick/
However, you wouldn't wanna drop the item if you were in creative mode