How to assign animations to the custom armor model correctly?

Started by Gamelorde24 on

Topic category: Help with modding (Java Edition)

Last seen on 09:03, 17. Apr 2024
Joined Mar 2017
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How to assign animations to the custom armor model correctly?

I have assembled my armor model for the mod. If the helmet is still displayed correctly and there is only one choice of animations, then during the creation of the breastplate with hands, the hands spread out in different directions.
Among the animations, I understood what Body, Arm_Right and Arm_Left are responsible for, but what is cube_1...3 I have no idea.